A year and a half after launch, the MMO/FPS shooter Destiny is starting to feel barren.
I am a die hard fan of Bungie; I've conquered every single Halo game to date (except Halo 5...I only own a PS4 right now, sadly) and I was stoked when they announced Destiny years before it launched. I was lucky enough to participate in both Betas, and, while some were a bit underwhelmed, I was enthusiastic; SPACE MAGIC! SPEEDER BIKES! GIANT TANKS! What could possibly go wrong?!
0 Comments
Dark Souls...the very name strikes a sense of fear and dread for those unfamiliar with its content. For others, it's a constant festival of anger, rage, and frustration. But, for those that are left, it's an amazing, though extremely demanding, experience. I've personally have invested a minimum of 60 hours in each installment (except for Demon Souls, that one I've yet to complete, unfortunately, but life is hectic,) and I don't regret it one bit. The series is known to be intimidating to the faint of heart and the weak of spirit, but, in my opinion, it's a must play game for anyone even remotely interested in fantasy based games and great story telling.
As the gaming world prepares for the launch of Dark Souls III, I would like to share some of the life lessons I've taken from the series and how it relates to life (particularly my life, but I feel it applies to everyone.) Please note that Dark Souls teaches a lot of difficult lessons, but it's important to learn them; I'd personally would rather learn them through a video game than, say, several months of real life hard lessons, but that's just me! In the hardcore gamer circles, there are several games that are legendary for their difficulty; Ghosts n' Goblins, Mega Man, the original Castlevania...and the Dark Souls series.
To most, the idea of dying multiple times before getting any sort of reward is an instant turn-off. Why trudge through a game with such a painful and brutal learning curve when you can hack and slash multitudes of enemies in games like Dynasty Warriors or Lord of the Rings: War in the North? If it's known that a game is going to make you want to slam your fists through the wall and send your controller sailing across the living room, why bother? |
Archives
May 2016
Categories |