Recently, I finished watching one of my favorite anime series for a third time: Gurren Lagann. The plot is fairly simple; two guys, who've been literally living under rocks (OK, it's an underground city) find their way to the surface to discover that it's crawling with monsters. Surviving is rough in this wasteland...unless, of course, you happen to stumble upon a giant robot suit. Things get intense rapidly, and the show continues to escalate the battles to insane heights...such as a battle involving hurdling entire galaxies at each other.
This had me thinking; why aren't there more games like this? Crazy, over the top, nonstop action would be killer, if done well. What I mean by that is that it would have to be entertaining enough to keep my attention longer than 10 minutes, as well as have enough story and depth that would leave me wanting more well after the final boss fight.
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In recent years, we've found ourselves piled under an ever growing pile of DLC (downloadable content) that begs for you to spend money beyond the initial $60 investment. There are many mixed feelings on this front, but I would argue that most are upset having to spend anywhere between $20-$50 for a "season pass" or $1-$20 for vanity options...I particularly love the vanity options, FYI, because I enjoy seeing people with paid emotes in Destiny and saying, "Hey, I noticed you once had $7!"
A year and a half after launch, the MMO/FPS shooter Destiny is starting to feel barren.
I am a die hard fan of Bungie; I've conquered every single Halo game to date (except Halo 5...I only own a PS4 right now, sadly) and I was stoked when they announced Destiny years before it launched. I was lucky enough to participate in both Betas, and, while some were a bit underwhelmed, I was enthusiastic; SPACE MAGIC! SPEEDER BIKES! GIANT TANKS! What could possibly go wrong?! |
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